VA2016: Borderlands: Salvador And Maya

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VA2016: Borderlands: Salvador And Maya
XNALara to Daz Studio 4.8 render using Octane Render plugin

Reinstalled XNAlara after what must have been several years (and wow has the app evolved in the meantime) so I decided to do a quick fan render for Borderlands 2 with Salvador and Maya :) I haven't played the game to be honest but I love the look and stories of their characters, so I might do more of these and incorporate XNAlara models more into my Daz renders in future.

Characters fully belong to Gearbox Software and this render was created purely for fanart purposes.

Notable items used in the making:

Models posed in XNAlara and exported to Daz Studio, rendered using custom daylight and environment settings in Octane Render Plugin. Minimum edits in GIMP and Inkscape.

Thank you,

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3D artist and vendor at Daz 3D store. Using Daz Studio, Iray, Octane, Blender, Zbrush, Marvelous Designer, GIMP and Inkscape to create 3D art and content. Coffee addict and cat mom. You may call me V.